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There are also a great many NPCs you can interact with that flesh out the world and give you sidequests.
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The game drip-feeds you bits of it with echos that let you view past events and indicate you’re going the right way. I never found the story to be all that compelling. Your goal is to get out and find out what connection you have with a girl you met on the plane who is deeply involved in the events to come. You awake in a prison facility and everything is going to hell.
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Nanites flood the atmosphere and the plane you’re on is brought low. The Surge 2 tells the story of your nameless protagonist whose gender, face, and hair you can pick from the outset. Overall, though, it doesn’t quite cut it due to some design and gameplay issues that hold it back from achieving its aims. It’s a fairly big game with a wide variety of gear and locations, plus a lot of ways to tweak your build for the dangers you face. The Surge 2 once again sees Deck13 trying their best to deliver their take on the Souls-like formula. The tight pacing, tense fights, and careful progression they offer have made them some of the most beloved games of this millennia. It’s not easy to imitate what FromSoftware has done with their games.
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